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"I enjoy society... flaws and all. ."

— Andrew Milton

Technical art

Becoming an open-world architect means diving deep into designing vast, interactive, and immersive worlds that players can explore.

Procedural Environment

Oriental Valley

PCG Open World

PCG Open World

Planet Syrath

Planet Syrath

The Dragon Tomb

Martial Arts in a World of Ice and Snow

Martial Arts in a World of Ice and Snow

Stylized Rendering

The Hidden Blade

The Hidden Blade

The Hidden Blade

Stylized Rendering

The Hidden Blade

The Hidden Blade

The Hidden Blade

Pivot Trailer

Pivot Trailer

Nijigen Characters

PaintingSDF

PaintingSDF

Textures

Echoes of The Nameless

Echoes of The Nameless

Rigging

Hivebreaker

Space Horror Shooter Game

Space Horror Shooter Game

Gecko Controller

Gecko Controller

Gecko Controller

VFX

Pyro Smoke

How to import Houdini Pyro animation into UE5

How to import Houdini Pyro animation into UE5

RBD Fracture

SwordSpellDemo

SwordSpellDemo

Lotus Sanctuary

Interactive Water Plants

Interactive Water Plants

Parchment

Parchment

Parchment

Craftsmanship Collaboration Creativity 

are 3Cs of technical art to create optimized, visually appealing, and collaborative solutions in game development and other digital production workflows.

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