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抽象的未來派背景

"Games give us different lenses to put on reality and the world around us. "

— Will Wright

It is worth noting that technological advancements have 
transformed our perception and experience of the world. In 
my view, the “invisible theater” between reality and virtuality, 
although invisible, has the potential to bring people joyous 
illusions and happiness.

GAMES

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PIVOT(2026 alt.ctrl.GDC Finalists)

Movers in a Haunted House

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Operation P.L.U.S.H

The Little Cuties’ Defense Battle

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NoRail

An Endless Loop on a Space Train

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The End of Two Dimensions

An Adventure of Many Dimensions

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Walking on the Shadow Edge

A Puzzle of Light and Shadow

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La République des Engrenages

A Battle in a Magic Object

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ROBOFLIP

A Jumper with Gravity

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SUN BREAKER

A Fiction of History

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Echoes of The Nameless

VR Horror Escape Game 

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ENVELOPE

A World in A World

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Out for Delivery

A Race in Outer Space

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POP CITY

A City with Pop Art

Camera Control Character

are 3Cs of game design to affect the player's experience

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